Terrain Overview:
Non-Player Troop Placement:
- The Struggle for a Key Production Territory -
Fight indigenous Yellow Comet and Blue Moon Tribes for territory as you race against the ever growing threat of the Green Earth Army! Though both forces may have their sights set on Coral Lagoon, only one nation shall claim it!
Beware though, your occupational forces got here too late in the year, and are now in the face of monsoon season. Rain pours down mercilessly and endlessly onto your troops! As well as on the land and seas around them.
(MADE ONLY FOR ADVANCE WARS 2: BLACK HOLE RISING)
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Commanders to Participate:
OS CO: Any (Though I like to use Nell personally.)
GE CO: Any
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Rules of Engagement:
Fog: Off
Weather: Rain
Map: Normal
Funds: 1000
Turn: Off
Capt: Off
Power: On
Visuals: Any
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Conditions of Victory
- Normal Conditions of Victory Apply
(Capture the Enemy's HQ or Route)
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Conditions of Defeat
- Normal Conditions of Defeat Apply
(HQ Capture or Routed)
*Note: The YC and BM Tribes provide a unique FTA Counter, as well as provides some story about military conquest, and how you're a dick for kicking them out of their homes to use their resources for your own personal gain.
So for immersion, story, and for kicks I made a quick guide to show you the social class of the units I placed on top of the neutral properties.
The Tribal Leader - Andy? (Blue Moon and Yellow Comet doesn't have an HQ and therefore doesn't have a CO to order them around day-to-day. Since they have no CO, the game provides them with one for the hell of it, and Andy is always the CO the game picks to fill in the blank.)
The Tribal Members - Infantry defending their homes (Cities)
The Tribal Warriors - Mechs guarding the assets. (Bases, Airports, Ports.)
The Wild Beasts - Neotanks making their nesting grounds. (Silos)