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Rebel Yell
Tank
Rebel Yell


Male
Number of posts : 156
Age : 33
Location : Probably Lost
Job/hobbies : Yellow Comet Infantry Division
Registration date : 2007-12-17

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PostSubject: Fun Size   Fun Size Icon_minitimeWed Nov 25, 2009 5:19 am

Fun Size FunSize

Fog of War makes this map last longer and more fun.

Edit: LOL! I meant to put Anti-Tanks in place of the Artillery, my bad.

Edit 2: Man, I must not be used to the DoR Editor or something lol. Those Airports were supposed to be T-Airports, so I'll fix that right now. And that should do it.

THAT is how I originally planned this map, with Anti-Tanks instead of Artillery and T-Airports instead of Airports.

Enjoy.


Last edited by Rebel Yell on Wed Nov 25, 2009 4:58 pm; edited 4 times in total
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http://z11.invisionfree.com/Persona_Lascivio/index.php?act=idx
Ephraim225
Battle Copter
Ephraim225


Male
Number of posts : 622
Age : 32
Registration date : 2007-11-23

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PostSubject: Re: Fun Size   Fun Size Icon_minitimeWed Nov 25, 2009 7:28 am

Hell.

Freaking.

NO.
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https://awdesignroom.forumotion.com
qzecwx
Infantry



Number of posts : 17
Registration date : 2009-07-06

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PostSubject: Re: Fun Size   Fun Size Icon_minitimeWed Nov 25, 2009 2:37 pm

F/STA.

Red and Blue send APC + mech to block the T-port and airport T-air on day 1. Yellow and Black are dead once the Bcopters show up. With 4000g per turn, Red and Blue can only stalemate. can't approach the AntiTank when it's protected on three sides by plasma, so the end result is a stalemate. Red and Blue can't send their mech over the north mountains to surprise attack their opposite's HQ because the fire allows the defender to see it coming a week ahead of time.
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PostSubject: Re: Fun Size   Fun Size Icon_minitime

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