Competition RoomHomePortalCalendarFAQSearchRegisterMemberlistUsergroupsLog in

Share | 
 

 The Great Marsh Land

View previous topic View next topic Go down 
AuthorMessage
Rebel Yell
Tank
avatar

Male
Number of posts : 156
Age : 26
Location : Probably Lost
Job/hobbies : Yellow Comet Infantry Division
Registration date : 2007-12-17

PostSubject: The Great Marsh Land   Sun Jan 13, 2008 5:50 am



It's all countries against each other in a melee style tactics battle! Which is held on a vast choke-point happy marsh, which also features overly done terrain features scattered across the field. The rules are simple: Each army has a unit they need to defend, if said unit is destroyed, that nation is out. Conventional terms still apply: Route the enemy or capture the HQ to win!

Fog of War is optional, it can be on or off.

So here we go:

Orange Star: Protect your T-Copter. Losing it means defeat.

Blue Moon: Protect your B-Copter. Losing it means defeat.

Green Earth: Protect your Artillery. Losing it means instant loss.

Yellow Comet: Protect your Anti-Air Unit. Destruction results a dishonorable defeat.

Black Hole: Defend your Rockets. Instant loss if they are destroyed.

Decide how you are going to survive and achieve victory, then move out!
Back to top Go down
View user profile http://z11.invisionfree.com/Persona_Lascivio/index.php?act=idx
 
The Great Marsh Land
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Rhea the Motherly Kangaskhan (Great Marsh/Sinnoh)
» Land of tremors
» Inquisition / Grey Knights Land Raider
» Grey Knight Land Raider Crusader
» Confrontation, Great Fangs

Permissions in this forum:You cannot reply to topics in this forum
Advance Wars Design Room :: Customization :: Advance Wars :: Joke Maps-
Jump to: