| Florana Coast | |
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+3Kai Hitaro Ephraim225 Supernova 7 posters |
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Supernova Infantry
Number of posts : 3 Registration date : 2009-06-27
| Subject: Florana Coast Sat Jun 27, 2009 4:47 pm | |
| This is one of my first maps I created on the map editor. I believe this map is an edited version of the original; regardless, this map has been playtested. Feel free to comment or give constructive criticism. | |
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Ephraim225 Battle Copter
Number of posts : 622 Age : 31 Registration date : 2007-11-23
| Subject: Re: Florana Coast Sat Jun 27, 2009 7:35 pm | |
| Well Green doesn't have a Port and Orange has one Base whereas Green has two.
Looks nice otherwise. | |
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Kai Hitaro Missile
Number of posts : 263 Age : 32 Location : If you want to know where I am call a psychic! If you're too lazy to do that just leave me a message Job/hobbies : Graphic Artist Registration date : 2009-01-20
| Subject: Re: Florana Coast Wed Jul 01, 2009 1:26 am | |
| I rate your FTA counter effect: 0/10
Orange Star has more cities to start with, and more funds, Green Earth doesn't have a Port, so why should Orange Star have one? Whomever plays this map as Orange Star is going to win. Hands down, every time. | |
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Kai Hitaro Missile
Number of posts : 263 Age : 32 Location : If you want to know where I am call a psychic! If you're too lazy to do that just leave me a message Job/hobbies : Graphic Artist Registration date : 2009-01-20
| Subject: Re: Florana Coast Wed Jul 01, 2009 2:11 am | |
| Sorry to have double posted, but I wanted to let everyone know that I adapted and fixed the map for AWBW. All noted problems have been edited. Florana Coast (AWBW) - Code:
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http://awbw.amarriner.com/prevmaps.php?maps_id=45736 | |
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airob Recon
Number of posts : 70 Registration date : 2009-07-01
| Subject: Re: Florana Coast Wed Jul 01, 2009 7:51 pm | |
| iŽll just pass on what i put on the map
green earth having an extra base gives STA, an standard for countering FTA is an infantry that capture a base faster than the other army, not another pre-owned base, in this case you may make OS to have another pre-owned base(the one to the right , near the port) and give the infantry to GE to capture properties faster(the port and/or airport) | |
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SGD Battle Copter
Number of posts : 609 Age : 33 Location : The Shadows Registration date : 2007-11-27
| Subject: Re: Florana Coast Thu Jul 02, 2009 3:02 pm | |
| - Ren Hitaro wrote:
- Orange Star has more cities to start with, and more funds, Green Earth doesn't have a Port, so why should Orange Star have one? Whomever plays this map as Orange Star is going to win. Hands down, every time.
I dont know about that ren. Green Earth has 2 bases and way more capture power to start. Second Turn Advantage is present only because of the base difference. Also note that GE has A Airport right next to them. as OS has to go the middle to get the airport. This seems more suited to be a war room map then a normal map. GE is Eagle Hands down. lol 3/10 It just doesnt seem to fair to be a normal map. | |
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Ultradc Recon
Number of posts : 58 Age : 26 Location : Earth Job/hobbies : Advance Warzering. =) Registration date : 2009-10-27
| Subject: Re: Florana Coast Sun Nov 01, 2009 3:02 am | |
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Saturos Infantry
Number of posts : 10 Registration date : 2010-05-29
| Subject: Re: Florana Coast Sun Jun 06, 2010 12:45 am | |
| Well, I don't see that map bad at all. I like it. OS may start with a port, but GE can capture an airport in a few days, can capture properties quickly and get to the most-right factory quicker than OS. As someone wrote, it fits for a War Room map, it looks great and challenging to win Eagle being OS, so I give it a 9/10. I would only change the 2 connected shores in OS part to a bridge, but good job on that, for me. | |
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| Subject: Re: Florana Coast | |
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| Florana Coast | |
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