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 Blue Moon Factory

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Ephraim225
Battle Copter
Ephraim225


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Number of posts : 622
Age : 31
Registration date : 2007-11-23

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PostSubject: Blue Moon Factory   Blue Moon Factory Icon_minitimeFri Jul 03, 2009 10:19 pm

Blue Moon Factory BlueMoonFactory

Look familiar? This is supposed to be like those maps in AW2 where the enemy can pump out whatever units they like, usually with the stronger ones coming later in the level.

Feedback appreciated.
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airob
Recon



Number of posts : 70
Registration date : 2009-07-01

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PostSubject: Re: Blue Moon Factory   Blue Moon Factory Icon_minitimeFri Jul 03, 2009 11:05 pm

itīs a good concept, but it has a flaw, AW2 facotires deployed stonger units as the battle progresses, but they also made some weaker ones from time to time, i dunno exactly how this will work, but i think BM will have a beatiful neo-bomber spam, allt he center neutral properties plus OS ones donīt even match the right side plus BM ones (i think there is about a 5000+ than OS) so itīs pretty one sided,i had recommend putting BMīs bases and airport in other location far away from the HQ..why? cuz the most probable(and seems like the only) to iwn here is by HQ capture, so put the HQ far fromitīs deployment facilities to encourage this
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SGD
Battle Copter
SGD


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Number of posts : 609
Age : 33
Location : The Shadows
Registration date : 2007-11-27

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PostSubject: Re: Blue Moon Factory   Blue Moon Factory Icon_minitimeMon Jul 06, 2009 5:21 pm

Ephraim225 wrote:
Blue Moon Factory BlueMoonFactory

Look familiar? This is supposed to be like those maps in AW2 where the enemy can pump out whatever units they like, usually with the stronger ones coming later in the level.

Feedback appreciated.

Its possible to snipe those inf with grit's rockets. Unless there is FOW! Other then that its pretty interesting.

Size 20 X 25
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PostSubject: Re: Blue Moon Factory   Blue Moon Factory Icon_minitime

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